The Corona Renderer for Cinema 4D Beta 2 includes implementation of the Corona Material Node Editor, which adds a whole new way of working with materials (any materials, not just Corona Materials) and will revolutionize material editing in Cinema 4D. Other new features include adding the Skin and Hair materials, a scene converter, the UVW Randomizer shader, the Corona Triplanar shader, advanced Bokeh effects, support for the native Layered shader, support for Cinema 4D R20, and more.
New advanced high-performance renderer for 3ds Max, and (soon) Cinema 4D, and other platforms.
Corona Renderer delivers high quality, physically-based shading in production rendering. All its features are tightly integrated into Autodesk 3ds Max.