Building Accurate Virus Structures in Maya using the Molecular Maya Toolkit
In this tutorial, Shaun Keenan will introduce you to the Molecular Maya Toolkit and show you how it can used in conjunction with PDB (Protein Data Base) files to build accurate viruses and other molecular structures, directly inside Maya. You’ll also learn how to build a complex shading network, light the scene, render using VRay, and finally how to composite your render passes together in Photoshop to achieve a great looking result.
Part 1: Installing the Maya Molecular Toolkit
The Files and Plug-ins You will Need:
Molecular Maya Toolkit
Visit the Protein Data Bank
Download the Project Files
Video 2: Building the Virus Structure
Continue to full tutorial on cgtuts+!
Inspirations: 3D Microscopic Elements from Fuse Animation