New: Maxwell Render V3 Coming Soon!

Maxwell Render V3

It look as if Maxwell Render V3 will be coming out within the next week or so. Keep your eyes and ears peeled! In the meantime take a look at some of the new features and enhancements that will be making their way into V3! 

CUSTOM SUN RADIUS

The sun in Maxwell's physical sky system is now customizable in size and color allowing for dramatic sun effects, as well as introducing a physically correct approach to controlling shadow softness (via sun radius) or distant emitters with parallel shadows.

PROCEDURALS

Maxwell Render now includes a collection of procedural textures that can be used alone or in combination with other textures to produce a range of effects. Being mathematical fractals, they are 100% seamless, customizable and cross-platform.

FAST ML PREVIEW

See your Multilight changes instantly in the main render view. Even Scattering and Dispersion update instantly – thanks to the new GPU accelerated Fast Multilight display!

IMPROVED FIRE VOXELIZATION

Our scene preview engine Maxwell FIRE is much smarter in V3 – re-voxelizing only the objects which have changed, saving a tremendous amount of time when setting up your scenes.

RENDER BOOLEANS

An object bounding box, sphere or plane can now be used as a 'cutting' object, which works in a similar way to the cameras Z-clip feature, except now you are no longer limited to the cameras near/far planes.

CUSTOM ALPHAS

A long awaited feature, now you can create unlimited 'layers' of alphas and add any object(s) to those layers, allowing you to isolate the exact objects you need.

NEW LENSES

Five new lens types have been added to the Maxwell Camera: Spherical – great for making HDR environments or virtual walk-throughs, Fish Eye, Pinhole (creates no depth of field effect), Cylindrical and Orthographic

MATERIAL ASSISTANTS

Maxwell materials assistant is a new, easy to use material editor which builds the basic material characterisitcs for you – greatly simplifying the material creation process and saving you lots of time. Choose first a category such as glass, metal, translucent, opaque and the material assistant will help you create perfectly optimised materials for your scene in just seconds!

[via Toolfarm.com]