Above, Andrew Schummer Post & Design created this experiment with low poly fruit models and 3D ribbon font, created from illustrator paths.
What is Low Poly, exactly?
It’s the polygon mesh in your 3D software with very few polygons, creating a blocky appearance. It’s uncomplicated and exactly the opposite of the 3D you see in most features by Pixar or Dreamworks films today. Even though it’s simple, it’s often very stylistic and fun and the artist isn’t usually going for realism.
Some of the examples below are very, very simple but others are more complex. I wanted to show an array of different types of animations. Scenery especially seems to be very interesting in a Low Poly style.
Senbeï – The Robbery Anthem Song
A music video directed by Victor Jardel & Eddy Loukil.
Low Poly World Boost Mobile Hydro Edge
Low poly flowers from Moek
Low Poly Halloween Animation
Low Poly Experiment from Chonganimation
Low Poly Seagull Scene
Sockgardner has some beautiful Low Poly work. He has a lot of amazing work, so be sure to check out his archives for examples, like these two white houses on the hillside with trees on the right. I love it!
Low Poly Tutorials
First check out Low Poly Techniques for CINEMA 4D from Nick Campbell at Greyscalegorilla. He explains the Connect Object, the Displacer Deformer and the Polygon Reduction deformer, to achieve the Low Poly look on your models or shapes.
Matt from Mt. Mograph, who is from my town in Michigan, gives another technique, modeling from an image of a deer. We do have a lot of deer here. Matt goes over Loft NURBS, Polygon Reduction Deformer and Displacer to bring this Low Poly deer to life.
Matt has a few other Low Poly tutorials and here’s one in which he explains how to create a tree house.
Don at Motionsquared has a tutorial on creating a Low Poly World in this two part tutorial.
How about color in Low Poly designs?
Nick at Greyscalegorilla again explains how to Render An Abstract Refraction Low Poly Look In Cinema 4D
Also have a look at SockGardner’s Random Colors for Low Poly Objects in CINEMA 4D
Take a look at SockGardner’s tutorial, Randomising polygon colour on lowpoly objects in CINEMA 4D. He talks about Bobtronic’s ColourChanger plug-in which broke in R15 so this is his alternative method of creating the effect.
SockGardner says, “The basic approach is to use a Falloff shader which shades an object based on the direction of its normals. This shading is based on a gradient…” so that’s where he begins.