Thanks to extensive user feedback, this update includes some new features and refinements Beta participants can download the latest update here.
Some of the new features and updates include:
- Support for Maya 2015 (Windows and Linux)
- Support for direct rendering of XGen splines and archives in Maya 2015
- Support for Open Shading Language – VRayOSLMtl and VRayOSLTex
- PointParticleMtl material for shading point particles from .vrmesh/Alembic files
- Support for rendering Bifrost meshes and materials
- Deep output from the VRayEnvironmentFog and Maya fluids
- Intel Embree now supports proxies and instances
- Simplified render settings user interface (Alpha)
Customers who purchase new V-Ray 2.0 for Maya licenses after February 20, 2014 will be eligible for a free upgrade to V-Ray 3.0 for Maya upon release.